Dustin Stephan

Dustin Stephan

Egyptian Time Machine

Role: Producer, Designer, & Writer
Team Size: 5 (Ruili Tang, Trisha Surve, Guande 'Patrick' Lyu, Wonjae Kim)
Duration: 3 weeks
Platform: CAVE [MR] / [XR]

CAVE Wormhole

Developed for the CAVE platform with a motion equipped base, I produced and directed a location based experience for the Building Virtual Worlds course at Carnegie Mellon's Entertainment Technology Center. The experience was designed and built in a two week rapid prototype and iteration process.

CAVE Experience

Guests would enter the CAVE and approach a "time machine" which they would control. A mad scientist would guide them through a tour of an Egyptian tomb only as a ploy to trap the guests in the tomb. In a twist, the scientist would leave the room only to enter the digital environment.

CAVE digital Dustin

I worked with the artists and programmers to build an interactive location based experience where the guests would have agency by controlling the motion floor up, down, left and right. The guests would also be given a "flash light" where they could use the controller to shine a light in the digital environment to destroy enemies.

CAVE giving instructions & prop

I built the physical time machine prop, produced the audio, and maintained the production & creative vision for the project.