Dustin Stephan

Dustin Stephan

Samurai Siege

Role: Designer, Production, & Writer
Team Size: 5 (Yujin Ariza, Jacob Wilson, Cheung Tai Ching, Kangyan Li)
Duration: 2 weeks
Platform: HTC Vive [VR]

Start of Experience

Samurai Siege was a Virtual Reality [VR] experience implemented on the HTC Vive platform. It was conceived and built over a two-week rapid prototype and iteration process by a team of 4 for Carnegie Mellon's Entertainment Technology Center's Building Virtual Worlds course.

Samurai Notes

I served the team as a designer and added production support to the project, helping facilitate playtest research that we used to inform the final activation.

The experience was aided with a physical rocking horse prop that is part of the collection at the Entertainment Technology Center. Naive guests are placed on the horse and given a shield with no further direction. They enter the virtual environment and use the shield to block arrows hurled at them.

Samurai Top View & Layout

In addition to the previously mentioned expertise; I contributed to the mechanics of the experience, overall level design, and recorded & composed all of the audio to develop a truly immersive experience.
The tempo of the audio increases as guests progress through the castle to heighten the excitement.